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Since 1.1.5.0 builds on the Bloodtrail (1.1.0) foundation, it includes several fundamental shifts:

Detailed patch notes can be found on the official Steam Community page or the Wolcen website . AI responses may include mistakes. Learn more

: Explore a fresh set of environments designed for both endgame content and general play.

: Added variety to enemy encounters with several new monster types introduced throughout the world.

: A complete re-evaluation of weapon damage scaling, making choices like dual-wielding or using specific weapon types (like bows) more meaningful.

: New damage type variations for select skills, allowing for more diverse elemental and mechanical builds.

: Resolved animation freezing for enemies hit by "Anomaly" and corrected issues where shoulder armor appeared on the wrong side.

: A brand-new endgame system that centralizes mission management and progression, replacing or augmenting older mission structures.