In Part 1 of the "Substance Designer - Mountain Path" series, Nathan Mackenzie demonstrates how to create organic rock formations by transforming procedural noise into distinct, sculpted height maps. Key techniques involve using Cell Noise, Edge Detect, Directional Warp, and Slope Blur nodes to develop, refine, and break up the rock shapes. View the full tutorial series on YouTube .
In Part 1 of the "Substance Designer - Mountain Path" series, Nathan Mackenzie demonstrates how to create organic rock formations by transforming procedural noise into distinct, sculpted height maps. Key techniques involve using Cell Noise, Edge Detect, Directional Warp, and Slope Blur nodes to develop, refine, and break up the rock shapes. View the full tutorial series on YouTube .
Product consultation
86-755-88251921
Technical support
86-755-83266111 In Part 1 of the "Substance Designer -