Added variation to cannibal death animations, specifically for headshots.
This was the first major content update after the game's initial Early Access launch. It addressed critical early-game feedback and added significant new traversal and utility features.
Fixed the "stick-through-door" exploit that allowed players to bypass locked doors. SotF - 32498 (10667009-Public) to 32963 (107314...
Players gained the ability to lock doors using a stick placed on the interior.
Added to allow players to scout cannibal camps and points of interest from a safe distance. A much-requested building feature that allowed players to
A much-requested building feature that allowed players to properly secure their bases with a functioning gate.
Introduced as a primary way to traverse the island's mountainous terrain quickly. Key Balance & QoL Changes:
A new encounter was added to the food bunker to flesh out the story progression. Key Balance & QoL Changes:
Added variation to cannibal death animations, specifically for headshots.
This was the first major content update after the game's initial Early Access launch. It addressed critical early-game feedback and added significant new traversal and utility features.
Fixed the "stick-through-door" exploit that allowed players to bypass locked doors.
Players gained the ability to lock doors using a stick placed on the interior.
Added to allow players to scout cannibal camps and points of interest from a safe distance.
A much-requested building feature that allowed players to properly secure their bases with a functioning gate.
Introduced as a primary way to traverse the island's mountainous terrain quickly.
A new encounter was added to the food bunker to flesh out the story progression. Key Balance & QoL Changes: