If your "SOD" reference relates to modding (like the for Minecraft), your "feature" might be an installer that places files in specific directories.
Ensure only authorized users can download. Implement token-based downloads so links expire after a certain period, preventing "hotlinking" (others using your bandwidth). 3. Client-Side Launcher (Advanced Feature)
Your software must be able to locate the game's directory (e.g., %appdata%/.minecraft/mods ) to automatically move the downloaded files.
For more complex games (like State of Decay or Shadow of Death ), developers often build a standalone launcher.
Track the download progress (e.g., "Initializing...", "Downloading 45%...", "Complete") to improve user experience. 2. Backend: File Hosting & Security
You shouldn't host large game files directly on your web server. Instead, use specialized storage.