Shovel Battles Script 100%
A localized AOE (Area of Effect) script that stuns nearby players.
A utility script that alters the player's own physics to close distances. Shovel Battles Script
A significant challenge in writing a Shovel Battles script is "anti-exploit" integration. Because the game relies heavily on client-side physics to feel responsive, it is vulnerable to speed hacks or reach exploits. A robust script must include server-side checks to verify that a shovel hit was physically possible within the game's constraints, ensuring that the victory remains a matter of skill rather than code manipulation. A localized AOE (Area of Effect) script that