: Architected for speed using Level Of Detail (LOD) strategies and GPU acceleration for real-time updates and rendering.

: Includes sophisticated underwater rendering with partial submersion and meniscus effects.

: Specialized scattering and wave attenuation for realistic shoreline visuals. Requirements & Installation Unity Version : Requires Unity 2020.3 or later.

For full implementation details, you can refer to the official Crest Documentation or view the Unity Asset Store page . 1. Introduction - Crest Ocean System - Read the Docs