Chell and PotatOS must work together to climb back up through the ancient, abandoned sections of the lab. Along the way, they hear pre-recorded messages from Aperture's founder, Cave Johnson , and his assistant, Caroline , revealing the origins of GLaDOS.
Thousands of years after the first game, Chell is awakened from stasis by a talkative but dim-witted personality core named Wheatley . The facility is in ruins, and together they attempt to escape. PortГЎl.2.Komplet.ДЌГЎst3.rar
The story continues in a separate campaign where players control two robots, . GLaDOS guides them through "Cooperative Testing" to recover data and human test subjects hidden within the facility. Key Game Information Description Developer Valve Corporation Gameplay First-person puzzle platformer using the "Portal Gun" New Mechanics Chell and PotatOS must work together to climb
Propulsion (Blue) and Repulsion (Orange) gels, Light Bridges, and Excursion Funnels Steam (PC/Mac), Xbox, and PlayStation The facility is in ruins, and together they
Surprisingly, GLaDOS decides to let Chell go, realizing that killing her is too much of a hassle. Chell emerges into a quiet wheat field on the surface, followed by her scorched Companion Cube. The Cooperative Campaign