: You can try to prevent the war or expand it. You might convince a neutral nation to join your side or betray an ally to seize their territory.
: By the end of a game session, the "story" often ends with a world that is economically broken and politically unrecognizable, mirroring the real-world aftermath of 1918. File: Making.History.The.Great.War.Incl.DLC.zip...
The "story" of your session starts with the assassination of Archduke Franz Ferdinand, but from that point on, the timeline is yours to break. How the History is "Made" : You can try to prevent the war or expand it
: You learn why the British naval blockade was so devastating—without rubber and oil, a modern army simply stops moving. but from that point on