Capturing enemies isn't just for completionists; it offers significant tactical advantages, especially on higher difficulties like Lunatic.
: Captured enemies can be completely looted of their inventory. FE Kidnap
: In "Ironman" runs (where death is permanent), captured generic units provide a "meat shield" that can be sacrificed without losing a support-linked story character. 🏆 Key Titles Featuring the Mechanic Capturing enemies isn't just for completionists; it offers
: While carrying a captured unit, your stats are halved, making the "kidnapper" extremely vulnerable. Fire Emblem Fates (Conquest/Revelation) 🏆 Key Titles Featuring the Mechanic : While
: Once an enemy is in prison, you must use resources (like food or gems) or have other units persuade them to join your army. ⚔️ Why Use Kidnap?
: His Hit Rate is reduced by 10%, and he cannot trigger critical hits or offensive battle skills (like Luna or Sol) during the attempt.