
Minimum Requirements:
- Windows 64 bits (ver 8.1, 10 or 11)
- 2 Gb free RAM (8 Gb+ recommended)
- 150 Mb of disk space
- Internet connection
You are forced to work forever in the school’s laundry.
In , the concept of being a "Good" or "Bad" kid is central to both gameplay mechanics and specific achievements. While most of the game focuses on surviving Sister Madeline, how you behave—or choose not to behave—determines your fate and rewards. The "Good Child" Achievement Evil.Nun.The.Broken.Mask.Good.or.Bad.Kid.Early....
These involve completing complex puzzles to leave the school grounds: You are forced to work forever in the school’s laundry
You are placed inside a coffin to "sleep forever". After a few minutes of "behaving," the achievement
Reveals Sister Madeline’s backstory and the protagonist's identity after you reassemble all mask pieces. Bad Endings (Game Overs)
Hiding inside or on top of the laundry van to be driven out of the school.
After a few minutes of "behaving," the achievement will pop, signifying you are a "proper, respectful child" in Madeline's eyes. Good vs. Bad Endings