Fast-paced, arena-style fighting with no reloading, aiming down sights, or crouching.

Visuals can become overly cluttered with particle effects during intense fights, and some players find the later levels repetitive.

Instead of traditional health packs, you devour the corpses of fallen enemies to regain health.

Unlock over 100 weapons and permanent perks like double jumping and air dashing using points from defeated bosses.