Becky receives a "dare" from an anonymous sender. If she doesn’t complete it, her secret goes public. This first dare is small—something out of character but not life-ruining (e.g., skipping a final exam or confronting a "frenemy").
Becky is the "Golden Girl" of her small town or university. She has the perfect GPA, the perfect boyfriend, and a strictly managed social media presence. However, the pressure of maintaining this "perfect" image has pushed her to a breaking point.
As the player, you control Becky’s responses to these escalating demands.
The "Breaking" in the title refers to both the breaking of her spirit and the breaking of the mold she was forced into. Initial [v0.0.1] Content
If you'd like, I can help you for the opening scene or flesh out the specific secret that Becky is hiding.
A figure from her past who feels Becky’s "perfect" life was built on their misfortune. Tone and Atmosphere
In this first version, the story should conclude right as Becky completes her first "dare." The cliffhanger should reveal that the blackmailer isn't just one person, but potentially a group or an organization watching her every move.