The "Watersoul" is a guardian of a forgotten spring. Its physical form isn't solid; it's held together by ancient memories.
If you are a creator, you can use this visual as a metaphor for or emotional fluidity . a_watersoul_jiggle.mp4
To get that "watersoul" look, use a Glass or Water Shader with a high transmission value and a slight blue tint. Adjust the friction and damping settings to ensure the jiggle feels "heavy" like water rather than "light" like a balloon. The "Watersoul" is a guardian of a forgotten spring
Replicate the effect by creating a mesh with a high subdivision count and applying a Soft Body Modifier . a_watersoul_jiggle.mp4